﻿namespace UnityEngine.SocialPlatforms.GameCenter
{
    using System;
    using UnityEngine;
    using UnityEngine.SocialPlatforms;

    public class GameCenterPlatform : Local
    {
        public static void ResetAllAchievements(Action<bool> callback)
        {
            Debug.Log("ResetAllAchievements - no effect in editor");
            callback(true);
        }

        public static void ShowDefaultAchievementCompletionBanner(bool value)
        {
            Debug.Log("ShowDefaultAchievementCompletionBanner - no effect in editor");
        }

        public static void ShowLeaderboardUI(string leaderboardID, TimeScope timeScope)
        {
            Debug.Log("ShowLeaderboardUI - no effect in editor");
        }
    }
}

